People expect something similar in playability and difficulty balance. I realize YACHT CLUB did not code the game but they put their name on it. Shovel Knight is a perfect example of correctly balanced difficulty, I've won all of it's incarnations. I bought the game because I saw YACHT CLUB was involved and I love Shovel Knight. I love the control, I just don't enjoy being pummeled before I've even reached the second boss. I can't see myself playing this much further in it's current form and that's a shame, I paid the full price and It's just too difficult and I'm not even that far into it yet. Suggestion to DEVS: Could you consider putting a difficulty select in the options? (EASY/MEDIUM/HARD) I'm barely on the 3rd section and it's already tedious and no fun at all. I'm 47 and I grew up on C=64 & NES playing my fair share of difficult games but this is just ridiculous,
Options for an EASY mode so those of us who want a more enjoyable experience can breathe. I really love games that look and play like these but are more balanced or at least give They did the same thing with CATHEDRAL, it was a game that could have been awesome but it got so stupid What's with the recent trend of making retro games stupid hard to the point where they aren't even any fun? I bought this game as a fan of Ninja Gaiden and to support Linux.